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Post by Ferobbcious Beast on Feb 10, 2019 17:45:54 GMT
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Post by Ferobbcious Beast on Feb 10, 2019 17:49:47 GMT
Name: Norke (“nor-kuh”)Alias: Nor Height: 10 feet Weight: 2,500 pounds
Description: Nor is a polar Colossian dressed in a mix of armor, fur and cloth. Attached to his outfit are several trophies of fallen foes, including feathers around his upper arms. He carries around a number of fishing tools and weapons: a fishing harpoon, hooks, two swords and a knife. His fur is white and his eyes blue. Personality: Nor is a noble and friendly Borskall, recognized as an excellent hunter and fisherman, as well as a skilled swordsman. His trophies are not so much objects to show his might as they are mementos of the respectable creatures he has hunted. Info: The honorable chieftain of Kollagskar, gaining this position after slaying the former, cruel chieftain in a duel. Nor is the mate of Usken and has two daughters. Powers and Abilities:- Waterbender: As he possesses Noataq’s Blood, Nor is capable of controlling water to his will. - Harpooner: Nor’s weapon of choice is his fishing harpoon and swords, which he may use with his waterbending to damage his foes. Nor doubles as both a fisherman and a warrior, able to use his fishing tools to battle with. - Nor is capable of lifting 2.5 times his body weight.
Weakness:As with most creatures sharing the Blood, Nor is weak to poison and nethereal attacks. Theme Song: Winter Woede
Appears in:- Dimension Tide
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Post by Ferobbcious Beast on Feb 11, 2019 1:43:29 GMT
Name: Uskengraav (“oohs-skuhn-grawv”)
Alias: Usken
Height: 10'5" Weight: 2,700 lbs
Description: A Borskall of slate grey fur, wearing a long bluish coat and carrying a unique crossbow; as high as her waist level when on the ground and propped up, it employs a fishing harpoon as its primary ammunition. The rope of the harpoon is usually winded around Usken’s shoulder. Her eyes are misty, an apparent sign of her blindness. Usken wears fingerless gloves so that she may use her fingertips to feel objects around her, as well as to read. Usken is missing a finger on her left hand, though it does little to impede her ability to feel objects around her. Personality: A wise and laidback Colossian known to take things in stride, chief of which is her own handicap. Info: Usken is the mate of Norke and co-chieftain of Kollagskar. Despite being blind, Usken has pinpoint accuracy with her crossbow. While Nor leans more towards fishing, Usken leans more towards hunting land-based animals. She possesses two daughters that she has been raising quite well despite her disability. Powers and Abilities:- Sharpshooter: Usken’s unique crossbow fires a fishing harpoon that she carries behind her shoulder. The weapon is powerful enough to send the dense, heavy projectile breaking through armor. She does possess spare bolts in case her harpoon was lost. - Sharp Senses: Although she gets a good degree of help from her fellow Kollagskaren, Usken is perfectly capable of fending for herself. Her other senses, especially her hearing, compensate for her lack of vision. Famous for her ability to strike enemies dead-on from long ranges, Usken uses her hearing, sense of smell and the feel of the wind on her fur to pinpoint where her enemies are, among a few other tricks she has learned over the years. - Chainmail: Beyond her own natural hardiness as a Colossian, Usken’s coat further protects her from harm by deflecting blades and projectiles. - Hidden Weapons: Concealed in Usken’s coat are two weapons; the first is a bearded axe, also known as a skeggox, that she uses to disarm her foes and a dagger she uses to slice the then-disarmed opponents. - Usken can lift up to three tons.
Weaknesses:- Usken’s keen senses, especially her hearing, can easily be used against her. Strong smells and loud noises can overwhelm and cripple her. - On top of already being slow due to her musclebound physique as a Colossian, Usken has a slight limp to her walk; stepping on a vicious bear trap years ago permanently damaged her left leg. Trivia:- Usken was not born blind. Cataracts are what led to her becoming blind. She still recalls a few sights she has seen when she was little, such as the Northern Lights and Nor; she can see them in her mind, although neither of them are particularly clear. For the most part, Usken does not mind her disability, though the unseeing mother wishes she could see Nor and the Northern Lights again and see what her daughters look like. - Usken lost her finger when trying out an early design of her crossbow, where the clawed digit was crushed by the mechanism. - Underneath the cloudy veil obscuring her eyes, Usken’s eyes are a pale, teal-like color. - Usken can not only read braille, but can also perceive normal writing through feeling the embosses of ink used on paper. Theme Song: God of the Gallows (Instrumental)
Appears in:- Dimension Tide (briefly mentioned leaving the village)- The Blind Ranger- Tarstan Mead Hall
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Post by Ferobbcious Beast on Feb 13, 2019 15:42:21 GMT
Name: Shaman Sagani (“sag-ah-nee”)Alias: Shaman of the Cold Waves, Sea-Speaker Height: 10 feet Weight: 2,600 pounds Description: Shaman Sagani is a Colossian of pale grey fur and light blue eyes who wears a dark grey cloak, to which he has attached several totems, bones and fishing tools. He has intricate patterns carved upon his tusks, including animals such as walruses and whales. Personality: Shaman Sagani has a great love for the sea and its creatures and a profound respect for its power. The hut he lives in is placed close to the shores of Kollagskar and he happily spends his days along the beaches, gazing upon the frigid waves. Info: Shaman Sagani is a shaman of the seas, acting as a bridge between the Colossians and the creatures of the waters. Powers and Abilities:- Sea Speaker: As a shaman of the seas, Sagani can communicate with ocean creatures and the water itself. His close bond with the waters allows him to be alerted when something is wrong and to call upon aid from the sea when he is in need of it. He is able to guide spirits to the afterlife. - Waterbending: As he possesses the Blood of the Beast Manirak, Shaman Sagani can use waterbending. - The fishing tools carried by Sagani, as well as the knife he uses to gut fish, can be employed as improvised weapons. - Shaman Sagani can lift up to three tons. Trivia:- Sagani’s name comes from the name of an NPC in World of Warcraft called Elder Sagani.Theme Song: Shores of the Lake SimpeleAppears in:- Where the Waters Warp- Dimension Tide
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Post by Ferobbcious Beast on Feb 13, 2019 15:49:17 GMT
Name: Roanauk (“roh-nawk” or “roh-uh-nawk”)Alias: Ice-Fist Height: 8 feet Weight: 2300 pounds Gender: Male Description: Roanauk is a Colossian of white fur, typically found wearing nothing but an ornate bluish kilt and wristbands. Personality: Roanauk is calm and even-tempered, though becomes hostile when friends and family are threatened; doubly so when a young one is what is being threatened. Info: The original founder of Vinterhost Village, Roanauk has only just now been awakened from frozen slumber to discover how his people evolved... Powers and Abilities: - Insulation: Roanauk’s fur insulates him against the heat and the cold, as well as providing some protection against physical weaponry and projectiles. Layers of fat further help protect him against temperature extremes and help dissipate blunt impacts. - Shamanism: Roanauk is capable of summoning the elements to his cause and temporarily becomes immune to whatever element(s) he is summoning for that duration. Notable uses include leaping higher into the air, lifting boulders from the ground to throw them at his foes and calling down fierce lightning bolts. - Size: Roanauk’s size provides some degree of thermal inertia, offering some protection against temperature changes and reducing damage taken from smaller weapons and projectiles. - Strength: Powerful muscles lend Roanauk great strength and serve as armor, deflecting impacts and blades. He is capable of lifting three times his own weight above his head and hurl it a good distance away. (Limited to 3 tons.) Weaknesses: - Poison: Roanauk’s Blood is weak to poison. - Half-Blind: Roanauk’s right eye is blind and so he possesses a blind spot on that respective side, though his other senses do compensate for it. Trivia- Roanauk's name is an obvious reference to Roanauk Icemist. Theme Song: Holdt Ned Af En Tjorn
Appears in:- Dimension Tide
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Post by Ferobbcious Beast on Mar 1, 2019 17:34:46 GMT
Name: Bronrod Hunt-Eye (“BRON-rod”)Alias: Brother Bron Height: 10 feet tall Description: Bronrod is a brown-furred Colossian who wears a shamanistic attire, befitting for his role in Colossian society as a shaman of the winds and birds. He wears a brown cloak covered in feathers and an eagle skull atop his head in a bony helmet. Attached to his wrists are long, curved, metallic talons stretching beyond his fingers, but do not hinder his movements, as they are between his knuckles and thus allow him to move his fingers freely. He possesses such talons above his toes as well. Around his belt and right shoulder are various totems and bones. Personality: Bronrod is a calm and gentle figure, almost always speaking on a calm and even tone. Though he may appear unwilling to do harm, he is actually not afraid to fight. In his spare time, Bronrod enjoys playing wind instruments. He has a great love for birds in particular. Info: Bronrod is a shaman who acts as a bridge between the avian and Colossian species, communicating with spirits of either sides. It is no surprise, then, that Kotkar chose to share his Blood with him. He is named after his eyesight, which is extremely keen even for a Colossian. Powers and Abilities:- Bird Buddies: Bronrod can call upon birds to assist him in combat. - Hunt-Eye: So named after his keen vision, Bronrod can spot targets from incredible distances and sees in amazing detail and clarity. If he pays enough attention and pairs his vision with his other senses, he can even pinpoint invisible opponents. - Steelclaws: The two pairs of metallic talons Bronrod is armed with are dangerously sharp and nigh-unbreakable, capable of withstanding the extreme force applied to them when Bronrod attacks. With sharpness and brute force driving them, there is very little the steel talons cannot viciously tear or cut cleanly through. - Strength: Bronrod is no slouch in physical combat; for his enemies’ troubles of finally managing to reach him after being repelled by his airbending, they are met with his fierce physical might. He can physically lift up thrice his weight, but is able to lift more with his airbending powers. - Windbender: As he possesses Kotkar’s Blood, Bronrod also possesses airbending abilities. It also extends to weather control, allowing Bronrod to conjure fierce wind storms. Weaknesses:- As a Colossian, Bronrod is physically slow, though he can use his airbending to fly or glide to make up for it. - As with most who share the Blood of the Beast, Bronrod is weak to poison. Theme Song: "Mother Earth, Father Thunder"
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Post by Ferobbcious Beast on Mar 1, 2019 17:34:57 GMT
Name: Gronnrig Alias: Gronn Height: 10'5" feet tall Info: Gronnrig is a deeply caring and kind-hearted Colossian who constantly puts others before herself. She is a healer of both physical and psychological wounds. Once unable to control her healing powers, she has since learned how to handle them to their fullest, though their power is costly and often leave her drained. Description: Gronnrig is a Colossian who can often be found wearing a brown cloak in which she carries around her tools. On her hands, Gronnrig wears golden metallic gloves. Her eyes are a light brown. Her “fur” in fact consists of thorns, which give her her peculiar green coloring and prickly texture. Personality: Gronnrig is a deeply caring and kind-hearted Colossian, warm and welcoming to seemingly anyone and anything she comes across. She possesses a great deal of selflessness and is extremely compassionate. Gronnrig downright feels the suffering of others around her and so she rarely knows peace, but she does not care for her own peace of mind; she only cares for the happiness of those around her. In her spare time, Gronnrig enjoys playing the flute. Powers and Abilities:- Restoration: Through her knowledge and powers, Gronnrig is capable of treating injuries, whether they be physical or psychological. At their strongest, her healing powers, even more powerful than those of the Olgfolk, are capable of regenerating lost limbs in mere seconds. They can even heal spirits. These abilities are very demanding, however, and require a lot of concentration, typically leaving Gronnrig drained and weak. For that matter, she will most often treat non-serious wounds traditionally. In combat, Gronnrig prefers to keep her focus on ending the threat in front of her, instead of wasting her energy healing wounds that will simply return until the threat has been ended. - Green Thumb: Possessing the Blood of a Beast, Gronnrig is capable of controlling plants, as well as growing them from the ground around her. - Anesthetic: Gronnrig possesses one ability that she finds very useful when treating serious wounds; that of being able to put friends - and foes - to sleep. This extends from simply dulling the pain experienced and relaxing nerves to flat-out leaving her patients or foe in a coma-like state for a few hours. This is not often used in combat, or if so, only for short moments to buy time for herself to get out of a prickly situation, as Gronnrig prefers to deal with the threat instead of postponing the inevitable. - Combat Medic: Disregarding Gronnrig as a non-threat is a grave mistake to make, as she can pack a serious punch if cornered. Her vast knowledge of anatomy and weak points, as well as pressure points, make her very dangerous to underestimate; the very knowledge she uses to heal can easily be used to maim as well. - Nerves of Steel: No matter how upset or stressed Gronnrig becomes, she has the almost uncanny ability to keep her nerves steady and act rapidly and efficiently in the most dire situations. Where the slightest of mistakes can mean life or death for an ally, Gronnrig’s ability to keep her calm is extremely useful. - Hør Meg!: The specific flute Gronnrig has was given to her by a Beastmaster. With a specific few notes, Gronnrig can call animals to her aid. Recognized as important and oftentimes a friend due to her being a healer, predators and prey animals alike are actually eager to help her. She can simply whistle the notes without her flute, but the sound has a much shorter range. - Thorns: Gronnrig’s “fur” in fact consists of small thorns that can cut through and stick to opponents physically attacking her. They are very similar to the needles of a cactus. They grow back very rapidly, allowing her a constant supply of prickly protection. - Sympathy: Gronnrig possesses the ability to feel the pain of those around her, allowing her to be aware of their hardships and leaving her better able to help them. This affinity, however, leaves her unable to know peace until her friends do; it is not an ability she can turn off at will. Weaknesses:- Gronnrig cannot use her healing powers for very long due to them being very demanding. Her concentration can also be momentarily broken by hard hits to her head. - Gronnrig is incapable of feeling pain, her pain receptors long being dead from being horribly burned in the past. Because of this, she may not notice wounds on herself. - Gronnrig is deathly afraid of fire; while she is fine around small fires such as candles, torches and fireplaces, the only reason she does not become a cowering, sobbing mess in the face of larger fires is her disciplined mind and steely nerves. Fire is also a weakness to her plant-made “fur”. - Being around suffering individuals is known to weigh heavily upon Gronnrig. Theme Song: "Pestvisan"Trivia:- “Hør Meg”, as seen in her powers list, is Norwegian for "hear me". - The specific type of flute Gronnrig possesses is known as a low whistle. One such whistle can be heard here.- "Restoration" is the name of the healing druid specialization in World of Warcraft, which have similar abilities to Gronnrig. - “Grønn” is Norwegian for “green”.
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Post by Ferobbcious Beast on Apr 13, 2019 15:31:32 GMT
Name: Tumma (“too-mah”) Height: 9 feet tall Weight: 2300 pounds Description: Tumma is a thickly-muscled, bull-like creature covered in thick black fur. She is adorned with massive curved horns and brilliant, glowing orange eyes. Tumma stands on hoofed feet and possesses three-fingered paws ending in long, sharp claws. She also has a golden nose ring. Personality: Tumma is quite a mysterious individual. No one knows where she came from or even what exact species she is. She claims to be a druid, but is assumed to be a simple shaman due to seemingly lacking the telltale shapeshifting capabilities of the druids. She equally possesses the taming abilities of the Beastmasters, as shown by her ability to call animals to her aid. It appears her powers are as much of a blend as her physical appearance. Tumma is quite content with remaining in the backdrop and watching her fellows from afar as a silent observer, though she does have a lot of wisdom and knowledge and is happy to share it to whoever is willing to listen. She has a particular affection for the Beast Tunengore, who she seeks to pull back into the physical world again. Tumma can speak, but does not do so perfectly, usually slipping on-and-off into her native language. Powers and Abilities:- Multiclass: Tumma possesses the ability to control the elements and animals around her. - Mess with the Bool: Tumma is physically a powerhouse, possessing brute strength, stamina and dangerous horns and claws to make short work of her foes. Theme Song: "Sverker"
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Post by Ferobbcious Beast on Apr 20, 2019 1:23:06 GMT
Name: Skovska (“SKOV-ska”) Height: 12,5 feet tall Weight: 3,300 pounds Description: Skovska is a stocky and heavily-built Colossian of white fur, which has a few pale grey spots dotting it. She is typically found wearing her brown smithing apron along with a toolbelt and smithing gloves. Her eyes are a bright, light blue. Personality: Skovska is very friendly, but is notoriously reserved and taciturn, to a point where she is sometimes mistakenly believed to be mute despite not in fact being so. She is content with simply expressing herself through short intonations and humming - she is practically never heard speaking actual words. Because of this, she comes off as rather aloof and withdrawn, despite the fact that she has quite a big heart and cares a lot for her peers. Skovska is quite stubborn and strong-willed, a trait she most definitely inherited from her mother along with her stockiness and love of tea. Info: A terse but kind Colossian, Skovska is a talented blacksmith who specializes in armor and weapons. Feared for her mastery of the long axe, she is the daughter of Korraz and Sirmaq and is the mate of Guardian Stronuff. Powers and Abilities:- Frykte: The massive axe carried on Skovska at all times, resembling a Viking long-axe, is known as Frykte (pronounced “frook-tuh”). Wearing its name well, the sight of such a mighty creature as Skovska wielding such a fearsome weapon is enough of a deterrent to convince potential enemies to turn tail. Skovska has mastered the use of the weapon and trains every day with it, knowing many different tactics to use against her foes with her axe. Frykte’s bladed edge is not the only area it can damage with; not only is the handle useful to bash and poke with and to block enemy attacks, the opposite side of the axe’s head can also deal damage with its pointed tips, with the blow itself delivering a nasty impact. The axe head can be used to hook the limbs, weapons and shields of enemies to trip and disarm them, or to move them to a direction they do not wish to go. A less common use of the hooked head is to use it for climbing, and more commonly, for chopping wood. Frykte is a solidly built weapon and is perfectly capable of handling the powerful forces applied to it. - Like Mother Like Daughter: Skovska shares the brute strength of her mother, allowing her to overpower and toss around her foes like nothing. The maximum of weight she can lift is three tons. The tales of enemies being completely split in half by Frytke are in fact no myths at all; they are very much true. - The apron Skovska wears is remarkably resilient against heat and blades, created this way so as to avoid injury during smithing processes. The same also applies to her gloves. - Skovska possesses incredibly steady nerves and fights with as much precision as she smiths. - While her mastery of Frykte far dwarfs her skill with other weapons, Skovska does know how to wield just about any other weapon she knows of. She often uses other weapons so that she knows how to build them more efficiently; for example, knowing what parts of the weapons takes the most hits when fighting. - Skovska knows sign language, allowing her to communicate with deaf creatures or mute ones, such as her very own mother. - Like her mother, Skovska is left-handed. Enemies used to fighting right-handed opponents may get confused when dueling her. Theme Song: "Farsoten Kom"Appears in:- Dimension Tide - No Grave but the Sea
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Post by Ferobbcious Beast on May 28, 2019 23:59:21 GMT
Name: Warrior-Shaman Ornska Hedstagg Alias: Shaman Hedstagg, Shaman Moosehead Height: 11.5 feet tall Weight: 3000 pounds Description: Ornska wears a long brown cloak adorned with bones, totems and feathers. She wears the skull of a moose-like creature as a helmet, owing her the nickname “Moosehead”. She is equipped with several weapons: a spear, a bow and two knives – one for skinning fallen creatures, the other for piercing foes just as she pierced her own heart in the past. Her fur is a light brown, tan-like color and her eyes, glowing amidst the darkness of the sockets of her skull helmet, are green. Personality: Shaman Hedstagg is a wise and caring figure who prefers to use her strength to protect and her wisdom to teach about nature. She is both a warrior and a shaman, teaching about the creatures of the forest one moment and raising her weapons to defend an endangered villager the next. She is also a healer, capable of taking care of injured creatures and plants to get them back on their feet. Info: Shaman Hedstagg is a shaman of the forests and woodland creatures, but she is also a fierce warrior. The creatures of the woodlands hear her call. She uses her might and wisdom to heal and protect. Powers and Abilities:- Lumberjack Tales: Sharing the Blood of Olghjortur and therefore his plant-related abilities, Shaman Hedstagg shares a bond with all of plantlife, especially forests. She can control the plants around her to her will. Her bond with the plants permits the shaman to employ them as her eyes and ears, lending her the ability to be aware of all that goes on around vegetation. Shaman Hedstagg, like the Olgfolk, possesses healing capabilities, permitting her to usher the injured and the ill to full health within a few moments with swirling, glowing green healing energy. - Woodland Whisperer: As her role is to communicate with the creatures of the woodlands, Shaman Hedstagg can call them to her aid, or the opposite; she can hear their call if they need her. Aware of her important role and of her might, predators tend not to mess with her. - Warrior-Shaman: A more accurate term to refer to Hedstagg’s occupation would be “Warrior-Shaman”, as she serves as both. She knows how to wield the weapons attached to her person in conjunction with her smarts and physical strength, making her a frightening foe to face in battle. - Shaman Hedstagg’s signature skull helmet is not at all easy to break or remove from her person, as it is not only blessed by the Beasts themselves to be sturdy, but is also firmly attached to her head.
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Post by Ferobbcious Beast on Jun 30, 2019 18:30:40 GMT
Name: Boris “Bear” Koval Height: 6’8” Age: 35 Description: A large, brawny and hairy man dressed in a heavy furry overcoat and hat, usually carrying a hunting rifle with him. He can understand and speak English, though he does so with a very thick accent. His body has several, large scars from the many battles he has had with dangerous wildlife, including Ruzkar. His eyes are blue. Personality: Boris’ deep respect for nature and animals prevents him from killing just any animal; he must have a good reason to do so. He is particularly admirative of the massive bear Ruzkar, who he has tussled to a standstill. The two have a deep respect and understanding for each other, a bond between two hunters of different species. Info: Boris is a hunter tasked with conservation duties, including preventing the spreading of diseases such as anthrax and keeping the animal populations in check. He lives alone in the wilds with his wife Anita in a small wooden lodge near the ruins of Marlore. Powers and Abilities:- Woodsman: Boris is a skilled tracker and hunter, possessing a wide knowledge of the outdoor world and animal and plant life. - Rifle: Boris carries a custom .375 rifle to hunt large game with. Made for hunting large game, it possesses immense stopping power, capable of literally stopping charging grizzly bears dead in their tracks. - A Gun and a Knife: Alongside his rifle, Boris carries with him a .44 handgun as well as a hunting knife for self-defense purposes. - Mother Russia Makes You Beeg and Stronk: Not called “Boris The Bear” merely for his large and hairy build, Boris is called so for his unbelievable physical strength. He is known to be able to tussle with bears bare-handed and come out on top. Trivia:- Boris’ rifle closely resembles the Marlin 1895, though its stopping power is more akin to the .375 Ruger Hawkeye.
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Post by Ferobbcious Beast on Jul 24, 2019 23:10:34 GMT
Name: Hildar Jorgensen Alias: Jorgen (“yorr-ghen”)Height: 11 feet Weight: Feel free to ask her and then get stomped. Description: Jorgen is a Colossian of bluish grey fur. She wears a long chainmail cloak over an armored breastplate and carries a humongous hammer. Her right arm’s sleeve is pulled up to just below her shoulder, as that arm is covered in a sheet of ice that serves as armor. Her left eye is missing and covered with an eyepatch, while the right one is ice blue and glows with a cold light. She is usually found wearing a horned helmet. Cold mist emanates from her body, especially from her mouth and nose. As an Undead, her voice echoes and reverberates chillingly. Personality: Deep down, Jorgen is a caring figure, though it is buried deep beneath her gruff attitude. She is a harsh mentor, firmly believing in the concept of tough love. She is brash and needs very little reason to apply her hammer to the face of anyone she feels deserves it. Her love of combat is only matched by her hatred of the Skallbor. Info: A mighty and fierce warrior from the northern shores of Colossus, the only things Jorgen loves more than fighting and drinking mead are the cubs that she has lost. Powers and Abilities:- Hammer Time: Jorgen’s most prized possession is her hammer, Forstein, which might as well be an actual part of her body, given the remarkable ease with which she wields it. Very few at all survive the full force of the mighty hammer once it is swung at them. - Stronk: Jorgen’s strength is what allows her to use her hammer, a humongous weapon looking like it should be held with both hands, with a single hand. - An Ice Person: Jorgen is not only a fierce melee fighter, but also a powerful waterbender. She suffers no damage from the cold and can breathe underwater. - Death Viking: As she is Undead, Jorgen cannot be mind-controlled, diseased or poisoned, and can power through grievous injuries. Her frigid body temperature provides her with a heightened resistance to fire. Unlike most Undead, her mind is her own. Weaknesses:- Jorgen is impulsive and quick to losing her temper. She can rather easily be gauded into acting unreasonably. - Jorgen dislikes being separated from her hammer, as it brings her a great deal of anxiety. Theme Song: Warriors of the North, Jotunheimsfaerden
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Post by Ferobbcious Beast on Aug 19, 2019 2:19:11 GMT
Name: Hundak Height: 8 feet Weight: 2000 pounds Description: Hundak is a burly, horned creature typically seen carrying a keg over his shoulder. His fur is light brown and his horns blue. He has a furry, braided beard, which he can often absent-mindedly be seen fiddling with. He wears a green flannel kilt and wields a throwing axe. Personality: Fairly laidback, though he takes threats seriously. He loves a good drink and enjoys traveling. Info: A mighty warrior who travels around the world in search of new sights to see and new drinks to taste. Powers and Abilities:- Immunity: Hundak’s body, through the sheer number of new foods and drinks he introduces to it, has steeled itself against foreign and harmful substances, lending him a high tolerance to poisons and toxins. - Keg Smash: The keg carried by Hundak is fairly solid, allowing him to use it as a makeshift bludgeon, much like a wooden wrecking ball. - Fire Breath: The liquid found in Hundak’s keg is highly flammable; if he spits it out, he can spew jets of flames from his maw. He is not hurt by the flames himself, thanks to his insulating fur and fat. - Brawler: Hundak is a very melee-oriented fighter; a wall of muscle and a skilled brawler, he is dangerous to go against unprepared. - Flame Retardant: Not only protecting him against harsh colds, Hundak’s fur and fat also help absorb physical blows and insulate him against flames. - Hundak’s axe can be thrown very far; the spinning movement it makes when flung helps it build momentum to carve into enemies more easily. Theme Song: "Born to the Fight"
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Post by Ferobbcious Beast on Sept 19, 2019 13:03:35 GMT
Name: Kovrald (“KOH-vrawld”)Aliases: The Shieldbearer, The Guardian Height: 12 feet Description: Kovrald is a powerfully-built Borskall of spotted dark grey fur. He wears armor on his lower body, in the form of a metallic kilt of sorts worn over pants and armored feet, and on his upper body in the form of a breastplate and a plate on his left shoulder, as well as his forearms and hands. He is typically found wielding a sword in one hand and a wooden shield on the opposite arm, the two of which he may switch out for his greatsword. He has a distinctive darker spot on his left ear. His eyes are yellow, just like his mother’s. Personality: Kovrald is a caring and protective Borskall who takes his duty as guardian very seriously. He is also known to enjoy eating cookies. While a calm and calculating Borskall, Kovrald becomes agitated when the subject of his biological father is brought up. Powers and Abilities:- Sword and Board: Kovrald is typically seen wielding an ulfbehrt sword and a round, spiked shield, both of which he trains extensively with. His secondary weapon is a massive claymore, which he can easily swing around with a single hand thanks to his brute strength. - Iron Will: Driven by his desire to protect those around him and born with the same stubborn mind as his mother, Kovrald does not give up easy and is unaffected by mind control. - Iron Hide: Like his parents, Kovrald is a tough and resilient Borskall. He also shares their brute strength, a simple back-handed hit of his paw right able to floor foes bigger than he is. Weaknesses:- Kovrald’s sore spot is his biological father, which, when brought up, is known to distract and irritate him. Theme Song: Den Forgaengelige Tro
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